Update (v1.1) + Survey!
Hi everyone!
The game has been up for close to three days now, and all the support and plays have meant a lot to me. Two years ago, I never thought I would’ve finished a project like this, and I definitely never expected this many people to play it, so thanks a ton!
When I was wrapping up the game, I was so sick of working on it that I never thought I’d touch it again, but seeing so many people playing it made me want to tweak some things.
From the feedback I’ve received so far, the game seems way too difficult. In the future, I want to make some more drastic changes to decrease the game’s difficulty, primarily the bosses, but for now, here are the changes:
- In easy mode, bosses have 10 health per phase instead of the 15 they have in hard mode and in the previous version.
- A few boss/boss projectile hitboxes have been shrunk.
As I mentioned above, I’m looking to make some more drastic changes to the game to help lower the difficulty. If you’ve played the game even a little bit, it would help a ton if you filled out the survey linked below. The responses will help me know what should change and what should stay the same with the next version. Thanks again!
https://forms.gle/UhoC4dH2yeCgFwWR7
Keep saving the world!
- Alec
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Operation Winston
Platform through five unique levels to save the world from an alien threat... so that you can take it over yourself.
Status | Released |
Author | AL Games |
Genre | Platformer |
Tags | 2D, 8-Bit, construct-3, Co-op, NES (Nintendo Entertainment System), Pixel Art, Retro, secrets, Space, Sprites |
More posts
- Discussing Droney! (2P)Aug 10, 2021
- Building BossesAug 09, 2021
- Discussing DifficultyAug 08, 2021
- Surviving and Thriving in Winston's World + cheatsAug 07, 2021
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